Dane Perry Svendsen(he/him)
Software developer, game programmer and all-around code enthusiast.
I'm a Melbourne-based software developer and international award-winning game programmer. I'm currently taking a few months away from work to focus on personal growth, with a view to returning to the workforce in early 2024.
In 2017, I graduated with a degree in game development from Swinburne, having worked as programming lead on puzzle-platformer Level Squared. Level Squared was named Best Student Game at the Game Awards 2017, a category judged by leading industry figures including Bethesda executive producer Todd Howard and former Konami vice-president Hideo Kojima.
My most recent position involved working with a team in the fintech space, developing and maintaining Transact, a market-leading financial management software solution.
I have experience working in Delphi, Java, Typescript and SQL (Postgres), though my preferred languages are C# for games and Python for everything else. I also have an interest in cybersecurity, PC hardware and of course games (both playing and making them!)
Outside of work, I enjoy gardening, cooking and volunteering in the community.
Now that you're here, please stick around and check out some highlights of my work.
HACK THE PLANET
An experimental top-down shooter with a control scheme built around stereotypical hacker-style keyboard mashing.
Best Student Game at the Game Awards 2017, a geometry-bending platformer based around 'projecting' objects relative to yourself.
A bite-sized escape room game made over the course of a month. Runner up in the 2021 IAD workplace talent contest!